Tuesday, March 1, 2022

Cars, Skull Caverns, & Other Haunted Places

Driving Down The Road

Travel & Coffee and Occasional Gas

    I travel many long roads in my exploration of the Second Life Grid™. I drive down good roads, bad roads, broken roads, and undocumented roads. I walk the open paths, the hidden paths, following them to remarkable places, or desolate and abandoned bare ground. Down into caves, falling into caverns, running away when something tries to eat me, and sometimes suddenly finding treasure. One never knows what will happen when they travel the grid. 

    There are many vehicles in my inventory, rezzable ones and wearables ones, and out of all of them my favorite by far is a little Morris Cooper, or mini-coop. I love it because it is very easy to control, can go at a snail's pace or speed right along, and brakes automatically. It can also roll backwards on an incline unless you apply the parking brake. The engine makes noise, the driving and reversing animations are very realistic, and the car itself is very customizable. It gives me that real feel; That adds to the overall experience on a journey of exploration. 

My Mini-Coop was created by a marvelously inventive and creative man by the name of Veloce Berton. He created a cornucopia of amazing fun things, and my little Mini-Coop was one of those creations. He builds many add-ons and accessories for the Dinkie line of Avatars, and much more. At his store, Wee Wonders nearly everything is completely free. 

Wee Wonders [SLURL] * [InSL]


    I don't drive everywhere, of course. I teleport to places too, and walk, and fly, and ride horses, and swim underwater. But sometimes I feel the need to take a long drive, and when I do, I like to drive roads I have not driven before - Or, at least, have not driven in a long time. 

Things change in SL so very quickly that a road you drove down just 2 months ago will have very dramatic scenic changes; New landowners, places that were there are gone now, and a coffee shop is no longer a coffee shop, but is instead a laundromat. Or what was once a beach on the water is now a Haunted Cavern.


DarkDharma Haunted Skull Caverns


DarkDharma Haunted Skull Caverns has been around for a while, but I cannot recall visiting it before. It is a long and deep cavern system that is spooky, scary, and more than a little disconcerting. Things crawl out of cracks and huge creatures show up to come after you. Bats fly, and cobwebs choke the very air itself in this dark and dangerous place. 


DarkDharma Haunted Skull Caverns - Inside

It is a safe place, though. No worries about your health - at least in SL. It is not dangerous like what is directly across the road. ðŸ˜‰

 

[DarkDharma Haunted Manor and Haunted Forest]

This is NOT a safe place. Your SL health is at risk here. Damage can be inflicted, and your AV health level can drop. It is not a place to just casually wander into and around in. A spooky dangerous manor, a creature infested forest, and probably skeletons belonging to some of your former friends. How delightful! 

Heh heh heh

DarkDharma Haunted Manor

If you have the spirit, go for it and walk into this haunted experience and look behind the couch cushions. I am sure you won't be disappointed. This is the house the Addams Family wishes they had. 


Skull Cavern and Haunted Manor & Forest [SLURL] * [InSL]


***

    There is a lot to do in Second Life®, not just simply shop and spend money - or play games to make a few Linden Dollars. You can explore and find wonderful creations, amazing designs and landscapes, entertaining or relaxing venues and special locations. The Virtual World of Second Life® is rich in experiences. It is sometimes not easy to find truly good places (or good people) because the grid is so vast that it is nearly unfathomable. The trick is to keep looking. And then look again. 


To many of us, Second Life® is not a game. It is our Second... Life. We live it.

Don't waste it. Live it.


Best regards and hopes for a wonderful SL Day!



Markham Weatherwax

Markham and Yuna Driving off to find stuff


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